19 research outputs found

    The complexity of resolving conflicts on MAC

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    We consider the fundamental problem of multiple stations competing to transmit on a multiple access channel (MAC). We are given nn stations out of which at most dd are active and intend to transmit a message to other stations using MAC. All stations are assumed to be synchronized according to a time clock. If ll stations node transmit in the same round, then the MAC provides the feedback whether l=0l=0, l=2l=2 (collision occurred) or l=1l=1. When l=1l=1, then a single station is indeed able to successfully transmit a message, which is received by all other nodes. For the above problem the active stations have to schedule their transmissions so that they can singly, transmit their messages on MAC, based only on the feedback received from the MAC in previous round. For the above problem it was shown in [Greenberg, Winograd, {\em A Lower bound on the Time Needed in the Worst Case to Resolve Conflicts Deterministically in Multiple Access Channels}, Journal of ACM 1985] that every deterministic adaptive algorithm should take Ω(d(lgn)/(lgd))\Omega(d (\lg n)/(\lg d)) rounds in the worst case. The fastest known deterministic adaptive algorithm requires O(dlgn)O(d \lg n) rounds. The gap between the upper and lower bound is O(lgd)O(\lg d) round. It is substantial for most values of dd: When d=d = constant and dO(nϵ)d \in O(n^{\epsilon}) (for any constant ϵ1\epsilon \leq 1, the lower bound is respectively O(lgn)O(\lg n) and O(n), which is trivial in both cases. Nevertheless, the above lower bound is interesting indeed when dd \in poly(lgn\lg n). In this work, we present a novel counting argument to prove a tight lower bound of Ω(dlgn)\Omega(d \lg n) rounds for all deterministic, adaptive algorithms, closing this long standing open question.}Comment: Xerox internal report 27th July; 7 page

    Faster Gossiping in Bidirectional Radio Networks with Large Labels

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    We consider unknown ad-hoc radio networks, when the underlying network is bidirectional and nodes can have polynomially large labels. For this model, we present a deterministic protocol for gossiping which takes O(nlg2nlglgn)O(n \lg^2 n \lg \lg n) rounds. This improves upon the previous best result for deterministic gossiping for this model by [Gasienec, Potapov, Pagourtizis, Deterministic Gossiping in Radio Networks with Large labels, ESA (2002)], who present a protocol of round complexity O(nlg3nlglgn)O(n \lg^3 n \lg \lg n) for this problem. This resolves open problem posed in [Gasienec, Efficient gossiping in radio networks, SIROCCO (2009)], who cite bridging gap between lower and upper bounds for this problem as an important objective. We emphasize that a salient feature of our protocol is its simplicity, especially with respect to the previous best known protocol for this problem

    Achieving Dilution without Knowledge of Coordinates in the SINR Model

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    Considerable literature has been developed for various fundamental distributed problems in the SINR (Signal-to-Interference-plus-Noise-Ratio) model for radio transmission. A setting typically studied is when all nodes transmit a signal of the same strength, and each device only has access to knowledge about the total number of nodes in the network nn, the range from which each node's label is taken [1,,N][1,\dots,N], and the label of the device itself. In addition, an assumption is made that each node also knows its coordinates in the Euclidean plane. In this paper, we create a technique which allows algorithm designers to remove that last assumption. The assumption about the unavailability of the knowledge of the physical coordinates of the nodes truly captures the `ad-hoc' nature of wireless networks. Previous work in this area uses a flavor of a technique called dilution, in which nodes transmit in a (predetermined) round-robin fashion, and are able to reach all their neighbors. However, without knowing the physical coordinates, it's not possible to know the coordinates of their containing (pivotal) grid box and seemingly not possible to use dilution (to coordinate their transmissions). We propose a new technique to achieve dilution without using the knowledge of physical coordinates. This technique exploits the understanding that the transmitting nodes lie in 2-D space, segmented by an appropriate pivotal grid, without explicitly referring to the actual physical coordinates of these nodes. Using this technique, it is possible for every weak device to successfully transmit its message to all of its neighbors in Θ(lgN)\Theta(\lg N) rounds, as long as the density of transmitting nodes in any physical grid box is bounded by a known constant. This technique, we feel, is an important generic tool for devising practical protocols when physical coordinates of the nodes are not known.Comment: 10 page

    Improved lower bound for deterministic broadcasting in radio networks

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    AbstractWe consider the problem of deterministic broadcasting in radio networks when the nodes have limited knowledge about the topology of the network. We show that for every deterministic broadcasting protocol there exists a network, of radius 2, for which the protocol takes at least Ω(n12) rounds for completing the broadcast. Our argument can be extended to prove a lower bound of Ω((nD)12) rounds for broadcasting in radio networks of radius D. This resolves one of the open problems posed in Kowalski and Pelc (2004) [24], where the authors proved a lower bound of Ω(n14) rounds for broadcasting in constant diameter networks.We prove the new lower bound for a special family of radius 2 networks. Each network of this family consists of O(n) components which are connected to each other via only the source node. At the heart of the proof is a novel simulation argument, which essentially says that any arbitrarily complicated strategy of the source node can be simulated by the nodes of the networks, if the source node just transmits partial topological knowledge about some component instead of arbitrary complicated messages. To the best of our knowledge this type of simulation argument is novel and may be useful in further improving the lower bound or may find use in other applications

    Deterministic protocols in the SINR model without knowledge of coordinates

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    Much work has been developed for studying the classical broadcasting problem in the SINR (Signal-to-Interference-plus-Noise-Ratio) model for wireless device transmission. The setting typically studied is when all radio nodes transmit a signal of the same strength. This work studies the challenging problem of devising a distributed algorithm for multi-broadcasting, assuming a subset of nodes are initially awake, for the SINR model when each device only has access to knowledge about the total number of nodes in the network nn, the range from which each node's label is taken {1,,N}\lbrace 1,\dots,N \rbrace, and the label of the device itself. Specifically, we assume no knowledge of the physical coordinates of devices and also no knowledge of the neighborhood of each node. We present a deterministic protocol for this problem in O(nlgNlgn)O(n \lg N \lg n) rounds. There is no known polynomial time deterministic algorithm in literature for this setting, and it remains the principle open problem in this domain. A lower bound of Ω(nlgN)\Omega(n \lg N) rounds is known for deterministic broadcasting without local knowledge. In addition to the above result, we present algorithms to achieve multi-broadcast in O(nlgN)O(n \lg N) rounds and create a backbone in O(nlgN)O(n \lg N) rounds, assuming that all nodes are initially awake. For a given backbone, messages can be exchanged between every pair of connected nodes in the backbone in O(lgN)O(\lg N) rounds and between any node and its designated contact node in the backbone in O(ΔlgN)O(\Delta \lg N) rounds.Comment: This is the author version of the paper which will appear in the Journal of Computer and System Sciences. 36 pages, 1 table, 4 figures; v3 improves the presentation, style, and some technical matter of the pape
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